I think you can make a subclass of the playerstart so it has movable==true in its properties, then you can attach it to the chopper. The bots will spawn in it, they dont really need a path just use a kicker to throw them out of the chopper._Lynx said:I guess with the current tech you can't create a moving navigation points. I guess that's why Legend dropped out the idea of the moving dropship for U2XMP.