I was playing a few custom maps on UT3 today, and I noticed that the big difference between the standard and custom maps is that the custom ones are more open, similar to UT2004, which I personally find to be more fun.
I'd played UT2004 from when it came out to when UT3 came out, and UT2004 is just more fun. Don't get me wrong, I like UT3, but it just feels as though there aren't enough good maps, or even variation of maps. The maps are all more or less the same in style - Tight corridors ect.
Some more gametypes like assault and invasion - both of which I played frequently would also be a welcome addition to UT3.
To me, maps play a large part in whether a game is fun or not, and the maps in UT3 are just boring really.
I'd played UT2004 from when it came out to when UT3 came out, and UT2004 is just more fun. Don't get me wrong, I like UT3, but it just feels as though there aren't enough good maps, or even variation of maps. The maps are all more or less the same in style - Tight corridors ect.
Some more gametypes like assault and invasion - both of which I played frequently would also be a welcome addition to UT3.
To me, maps play a large part in whether a game is fun or not, and the maps in UT3 are just boring really.