November XMP nights!

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

[duppes]

New Member
Nov 23, 2008
2
0
0
Hello!

I also decided to play this game again.
Some friends of me will also join again during this week.

Hope to see you all online!

greetings,

[duppes]
 

[duppes]

New Member
Nov 23, 2008
2
0
0
I played XMP for 2years, around the year 2005-2007 with my friend [brakkerd].
So meebs from there that you know me!?

Greets!
 

takwu

cXp coder Tak®
Feb 5, 2004
614
0
0
www.mif.vu.lt
Good that you guys are playing this week.

Just like last month I have a monthly meeting that conflicts with the schedule, so I can't make it this Wednesday :( Please post any screenshots or videos or just tell the story if you guys get some GGs!

I will be back next Wednesday December 3rd :)
 
Good that you guys are playing this week.

Just like last month I have a monthly meeting that conflicts with the schedule, so I can't make it this Wednesday :( Please post any screenshots or videos or just tell the story if you guys get some GGs!

I will be back next Wednesday December 3rd :)

I'll be home in time for that, maybe I'll see some of you nubs then!

I just saw Asta on ms.aybab2u.com. I think I came a little. What time y'all play normally?
 

Maxunit

Unreal Freak
Aug 7, 2004
27
0
0
36
Wow, this community around U2XMP is still active? Amazing! I really loved U2XMP and now I'm downloading the Community Edition again. I always fall back to it, since I enjoyed it very much :) I will start playing U2XMP more or less active again :p
 

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
Yay, even more players :) Tip: to get a game, join any server (even if empty) and wait for 10 minutes.
And hey, your avatar is like Del!Rium's :)
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
4,794
36
48
I installed XMP on laptop now (xmp only for now)...I see only one server in server query, I don't want to install xfire here......
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
4,794
36
48
ah thx :D
I have forgotten completelly that it exists.
 

Maxunit

Unreal Freak
Aug 7, 2004
27
0
0
36
I have a problem with U2XMP Community Edition.

First, my system specs:

Code:
Operating System: Windows Vista Ultimate SP1 x64
Memory: 3 GB DDR2
GPU: GeForce 8800 GT

Installation routines for U2XMP CE:

Code:
U2XMP CE
AlienPod XMP MapPack Version2
BSE RaptorRace 2004
XMP German Forum Pack
Community Bonus Pack v2
Community Expansion Pack

My U2XMP.ini MasterServer config:

Code:
[IpDrv.MasterServerLink]
LANPort=13777
LANServerPort=12777
CurrentMasterServer=0
MasterServerPort[0]=27900
MasterServerAddress[0]=ms.aybab2u.com
MasterServerPort[1]=1337
MasterServerAddress[1]=sh.zapto.org
MasterServerPort[2]=
MasterServerAddress[2]=
MasterServerPort[3]=
MasterServerAddress[3]=
MasterServerPort[4]=0
MasterServerAddress[4]=

Error if I want to recieve servers from MasterServer0:

Code:
No Label

OS: Windows NT 6.0 (Build: 6001)
CPU: GenuineIntel PentiumPro-class processor @ 1802 MHz with 3070MB RAM
Video: NVIDIA GeForce 8800 GT  (7824)

BrowserMonkey Transient.UIConsole0.BrowserMonkey0 (Function U2.BrowserMonkey.QueryFinished:002D) Runaway loop detected (over 1000000 iterations)

History: FFrame::Serialize <- UObject::ProcessEvent <- (BrowserMonkey Transient.UIConsole0.BrowserMonkey0, Function U2.BrowserMonkey.QueryFinished) <- UObject::ProcessDelegate <- FTcpLink::ReceivePendingData <- FTcpLink::Poll <- AMasterServerClient::Poll <- AMasterServerLink::execPoll <- UObject::ProcessEvent <- (MasterServerClient Entry.MasterServerClient0, Function IpDrv.MasterServerLink.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Build: Jan 19 2004 14:03:03
Log file:\\MegaMonkey\Vol1\Projects\U2XMP\Logs\MAXUNITPC_Maxunit_20081202133044.log

Any solution for the problem?