CEll Shading ??

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Haykap

New Member
Sep 9, 2005
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Hi, I am new to this forum, I just found it, after several attempts... I hope someone can hlep me or point me to a better direction to foloow...

I would like to know how to setup cell shading for the map.. I would like to get something like the XIII game mood.

Is there a way to get this done?
Anywhere I could read about this??

Thank you so much..

Richard.
 

StardogChampion

New Member
Dec 18, 2003
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I think XIII only uses cell shading for its models, doesn't it? I think it does it by duplicating the model, scaling it up a bit, applying a black texture then flipping the normals.

For the maps I think they just used textures that were painted in a cartoony way.
 

_Lynx

Strategic Military Services
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Dec 5, 2003
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beyondunreal.com
Skin HikariOblivion for Diva model uses CellShading, and it's a perfect example of how the thing should be done. Thу affect is achieved via cubemaps, but I did not understood how exactly. Look on Atari forums somwhere either in Full or beta releases forums for "HikariOblivion" and you'll find the link to a model, so you can check it out.