But the last thing I need is some mid-level marketing guy telling me that 'well, traditionally, this doesn't sell well, so we're concerned,'
Yes, but probably because companies didn't really try to release and properly market them in the last 10 years. Hint hint, CliffyB: You had your chance already.a lot of these kids playing Call of Duty, I don't think they know what a proper arena shooter is.
I say bring it on. CliffyB has said some douchey things during his Gears of War days, but PC games is where he started out so he obviously has some affection for it. I guess we'll see. The trouble is, seasoned veterans of the genre are so fucking anal-retentive that it'll be almost impossible to actually please the niche audience he'll be aiming for. So good luck with that, I guess.
Is anyone, anyone, going to take this seriously? I think the chance was had, and UT2003 and UT3 poisoned any chance of him ever having any credibility in the genre.
I honestly, genuinely don't think enough players care enough about the genre to make this a success. I'll have to be truly phenomenal to tempt players back to the genre, and will need to be polished and stable like no game of recent times has been. Because no-one is willing to give bad development a second chance, especially after the last UT releases (which this title will be judged against).
It'll also need a rock solid set of peripheral features with it. Stuff like in-built streaming, demo capture and competitive tools are essential for a new release. If this doesn't have those, it'll fail.
That said, the last attempt we had at a traditional shooter was Tribes: Ascend. TA was amazing and had loads of potential, but failed due to the developers. I could probably write a 10 page essay about what Hi-Rez did wrong.
Judging how competent CliffyB would be is hard. You can't really blame UT2003's failings on him.
However, that Bulletstorm disaster is all his.
Definitely. This article nicely sums up the way I feel about Bulletstorm:
http://www.criticalgamer.co.uk/2011/07/28/bulletstorm-didnt-sell-well-good/
I suppose that guy didn't like GTA, Saints Row or Borderlands games, either. I guess that guy missed the memo that games are also played because they are fun, not just because they are "enlightening" or whatever. What did this idiot expect the game to be, Heavy Rain?
Says it all that he was happy the game didn't sell well. Oh, but it's okay that CoD games continue to be topsellers even though there isn't much that changes between versions to warrant a purchase of each iteration.
It wasn't as cringe-worthy as DNF was, but it was pretty bad.
I had a little good time with Bulletstorm gameplay-wise.