What new features would you like to see implemented? Personally, I think Unreal Tournament needs to get more realistic in it's own world if that makes any sense to you guys. I have some ideas on this.
1. More weapons! And make them good. A real Unreal Tournament would probably introduce more and more weapons as it went along while still hanging on to the oldies
2. Better, more alive environments to play in. For example, in a new version of Deck 16, you can see the refinery actually process the acid, see it moving, that sort of thing. Destructible and more interactive environments would be awesome too.
3. Some competitive features built in.
4. More great mutators are ALWAYS welcome. Give the single player/admin as much control over his IA/server matches as possible.
5. Get more involved with the mapping community and set up and maintain an official one-stop-shop for all maps for UT4 instead of forcing the players to make their own separate sites and communities. Make it easy to upload, download. and review maps. This will save players a lot of the hassle of trying to track down maps.
6. Have the option of customizing the movement to mimic any of the past UT games or set it exactly how you want it yourself.
7. Get bots to play as human-like as possible. I understand that this would be very hard though.
8. More gametypes and as much configuration on them as possible. Again, the more options, the better I say when it comes to UT.
I think I might still be missing some points but there you go anyway. I think that if all of these features were implemented into UT4, we'd have a flawless FPS on our hands.
1. More weapons! And make them good. A real Unreal Tournament would probably introduce more and more weapons as it went along while still hanging on to the oldies
2. Better, more alive environments to play in. For example, in a new version of Deck 16, you can see the refinery actually process the acid, see it moving, that sort of thing. Destructible and more interactive environments would be awesome too.
3. Some competitive features built in.
4. More great mutators are ALWAYS welcome. Give the single player/admin as much control over his IA/server matches as possible.
5. Get more involved with the mapping community and set up and maintain an official one-stop-shop for all maps for UT4 instead of forcing the players to make their own separate sites and communities. Make it easy to upload, download. and review maps. This will save players a lot of the hassle of trying to track down maps.
6. Have the option of customizing the movement to mimic any of the past UT games or set it exactly how you want it yourself.
7. Get bots to play as human-like as possible. I understand that this would be very hard though.
8. More gametypes and as much configuration on them as possible. Again, the more options, the better I say when it comes to UT.
I think I might still be missing some points but there you go anyway. I think that if all of these features were implemented into UT4, we'd have a flawless FPS on our hands.
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