This is.. really odd.

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NeoNite

Starsstream
Dec 10, 2000
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I have no idea what causes this to happen but...

Sometimes, ingame, I hear the sound of kraalbolts.
That's right, kraalbolts (krall projectile sound).

0_0
Most of the times I hear it 3 or 4 times.
It's really weird!

Seriously, I'm not kidding here.

The unreal world... 0_0
 

Predcaliber

One Day I'l Beat Lauke
Jun 17, 2003
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you played unreal too long this night Neo :B

But I think its some kind of mutator thats doing this, make sure you dont have a mutator enabled that doesnt work with others in your mutator options.

try also to disable and then enable oldskool.
 

NeoNite

Starsstream
Dec 10, 2000
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No mutators, except the relics of vengeance, regen and defense.
And batthwap.

Doesn't matter if oldskool is enabled/disabled.

It's been doing this for quite a long time.

It's random. Doesn't happen in co-op games though. Only dm-ctf-as..
WEIRD :con:
 

Predcaliber

One Day I'l Beat Lauke
Jun 17, 2003
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NeoNite said:
No mutators, except the relics of vengeance, regen and defense.
And batthwap.

Doesn't matter if oldskool is enabled/disabled.

It's been doing this for quite a long time.

It's random. Doesn't happen in co-op games though. Only dm-ctf-as..
WEIRD :con:

Do you hear the sounds in only SP(prac session) DM/CTF/DOM?

I had some sort of same situation too with ESC. ( the Truff birthday mod Fearless posted,)

ESC disabled my shooting function cause in ESC you cant shoot, (its a fun MOD), but it was only in SP DM/CTF/DOM etc, but when I joined a DM server (so online) I didnt had any troubles.

as you say it does not work in co-op (so online/LAN), then I think its maby some kind of MOD that is causing this, and not a little mutator :hmm:
 

NeoNite

Starsstream
Dec 10, 2000
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In a stream of stars
Lol honestly, I have no idea what it is.

BUT yesterday I witnessed the shear horror...

On Dm-wickedmansionclassic. Bots were acting a bit tarded, trying to xloc to the Udamage.
Some translocators dropped down (eavyhunter mute). All of the sudden, the "space" beneath two translocators lit up.

It lit up every time I heard a kraalbolt being fired. But I didn't see the projectile :con:

Now, you're probably blaming the Eavyhunter tournament mutator.
Wrong, it also happens in eh.. vanilla games.

I know this sounds odd, but I'm not making this up.

And random as in: random maps, not timed.
 

hyrulian

Rainbow Brite
May 20, 2001
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NeoNite said:
Some translocators dropped down (eavyhunter mute). All of the sudden, the "space" beneath two translocators lit up.

It lit up every time I heard a kraalbolt being fired. But I didn't see the projectile :con:
Ah, I think I've got a guess as to what's happening.

Somehow, the translocator disc is getting destroyed, and when the translocator disc gets destroyed, it starts sparking up, and the sound of the disc sparking up sounds pretty much the same as a kraalbolt being fired.
 

NeoNite

Starsstream
Dec 10, 2000
20,275
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In a stream of stars
Yeah, you're right. Why didn't I think of this before..
I've got to complicate matters first ...

Funny how, after playing a game for years, you mis out on certain "important" details sometimes ;-)

Tnx Hyrulian Hero

I mean, I think you've hit the nail on the head here.