UE3 - UT3 How do you make Classic Unreal Tournament teleporters?

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DerickVonD

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Jan 15, 2009
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I would like to make a teleporter in UT3, that is just like the teleporters in the original Unreal Tournament.
 

Wormbo

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You just place the teleporter as usual (probably using UTTeleporterCustomMesh instead of UTTeleporter so you don't have the overhead of the portal scene capturing stuff), but make it hidden. Then you need to create a particle system resembling the swirly default teleporter effects from UT and place an Emitter with that particle system at the teleporter's location.
 

DerickVonD

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Jan 15, 2009
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I meant like this
tele.jpg

I know I took the pic in Unreal Gold, but even though I remember playing this map in UT I can't find it. Basically I want a teleporter like this one. You can see where you are teleporting in real time and you can shoot into the teleporter.
 

Wormbo

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Oh, that's no teleporter, it's a warp zone.
This feature (along with any other kinds of zones) does not exist in Unreal Engine 3 anymore. The closest thing would be a PortalTeleporter, but don't expect it to work as seemlessly as a warp zone.
 

DerickVonD

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Jan 15, 2009
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Thank you so much. Is there a way to rename the UTportals? I want to make multiple wrapzones without getting confused.
 

DerickVonD

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Jan 15, 2009
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GREAT! It doesn't work multiplayer. Only the host can see the wrapzones, even when the map is cooked.