ok... this is a question about lag. i have noticed more than usual lag on some maps that i have conveted to utxmp and was wondering the cause of it. mainly it happens on islandhop and urban (hall of giants is just a laggy map because of zoning) the versions for ut2k4 run perty well even with lots of people 20+ but when u get more than 8 in utxmp it starts to lag for most ppl. is utxmp just more prone to lagging cause of deployables n such or is it becasue i put too many vehicles, or is it just the server? if too many vehicles cause lag then they can be taken out but i dont know if that is the problem. urban and island hop are some of my fave maps and i would like to play them without lagging... just wanted to know if there was anything i could do on my end to make the gameplay better
p.s. if anyone has a clue on how to zone hall of giants or anyway to fix the fps on the map that would be great. cause it is a great xmp map i think, but most people get crappy fps on it... thanks
p.s. if anyone has a clue on how to zone hall of giants or anyway to fix the fps on the map that would be great. cause it is a great xmp map i think, but most people get crappy fps on it... thanks