Why isn't that fair?
I know this post kinda steers this thread off topic a bit, and for that I apologize, but it seems the regulars here that "own" this forum (or so I am to understand from their posts) don't like people to start new threads even if you are taking it in a new direction.
Anyway, why is it unfair to leave Linux users out in the cold?
Anybody who knows enough about Linux to actually use it as their only OS knew when they installed it that retail development support for Linux is EXTREMELY low. You don't install Linux and run it as your only OS becuase you want to play all the latest games. You install it to get away from some dreamed up evil empire that wants to control you and your bank account.
Sure, Linux users have every right to hope that cool games might come to Linux, but they also have to accept the fact that in most cases this won't be the case.
I see quite often alternative OS users complaining about the lack of games, and even DEMANDING through petitions and what not that Game X be ported to thier OS. (this includes Mac users) What right do they have to demand that devlopers port apps or games to their OS? They knew when they chose that OS that they were going to be limited as to what comes out for it.
If a developer feels there's enough potential to justify a port to another OS, more power to them. However, it's hard enough to make a game for one OS, let alone trying to keep it friendly for another OS. Also, why should the users of the vastly more popular OS lose out on features because those features couldn't be made available to other operating systems?
As far as I know, and it is stated on the official Unreal 2 site,
www.unreal2.com , Unreal 2 will be Windows only. There's nothing wrong with that, as a matter of fact, I like it that way. Make the game as great as it can be on Windows, then and only then, IF it can be ported to another OS so be it.
If you make the choice to use an alternative OS, then you should understand and accept everything that comes along with that decision.