How do I modify the original UE2R scripts?
I need to add some variables to the Controller and the object class.
I have made some adjustments to the controller and ran UCC
When I compiled my new code UCC gives an error saying:
...
Importing Defaults for MatchInfo
Importing Defaults for ObjectPool
Importing Defaults for TestObj
The file '..\Engine\Inc\EngineClasses.h' needs to be updated. Do you want to overwrite the existing version? (Y/N): Y'..\Engine\Inc\EngineClasses.h' is marked read-only. Would you like to try to force overwriting it? (Y/N): YError exporting Class Core.Object: couldn't open file '..\Engine\Inc\EngineClasses.h'
Success - 0 error(s), 0 warning(s)
Shutting down ucc.exe
Does anyone know how to deal with this?
I need to add some variables to the Controller and the object class.
I have made some adjustments to the controller and ran UCC
When I compiled my new code UCC gives an error saying:
...
Importing Defaults for MatchInfo
Importing Defaults for ObjectPool
Importing Defaults for TestObj
The file '..\Engine\Inc\EngineClasses.h' needs to be updated. Do you want to overwrite the existing version? (Y/N): Y'..\Engine\Inc\EngineClasses.h' is marked read-only. Would you like to try to force overwriting it? (Y/N): YError exporting Class Core.Object: couldn't open file '..\Engine\Inc\EngineClasses.h'
Success - 0 error(s), 0 warning(s)
Shutting down ucc.exe
Does anyone know how to deal with this?