The WIP Screenshot Thread!

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Hourences

New Member
Aug 29, 2000
5,050
0
0
40
Belgium/Holland/Sweden
www.Hourences.com
[SCREENSHOT]http://users.pandora.be/Hourences/screenshot3.jpg[/SCREENSHOT]

Beta release, unless someone complains, this will be the real release. Will launch for real in two days or whenever the rest of my upcoming update is done.

http://files.filefront.com/HourUnrealSkyzip/;9780681;/fileinfo.html

-Clouds move in 2 base layers with 6 distortion layers behind
-Clouds have subtle distortion for wind simulation
-Clouds sometimes open up and you can see the stars behind
-Suns rotate and have subtle clouds on top, same for the moon
-The mountains on the horizon receive shadows from the clouds going over

Free for use, credit me and my site when you use it.

Level also has some sunlights you can use if you want a decent light setup to start with.

The mountains in the distance are backup mountains, you should place 3D mesh rocks around the level. The stuff on the horizon is just back up in case you can look quite far, but they dont look as good as real 3D mountainsl.

7 Hours of work, the whole thing.

Try post processing on the stuff, it looks great if you modify the colors slightly and get a reddish version, or a blueish one.
 

Phopojijo

A Loose Screw
Nov 13, 2005
1,458
0
0
37
Canada
No offence Hourences of course -- it looks awesome -- albeit from the screenshots you took it appears as if you could have used just a bit higher resolution. See just a minor amount of texture artifacting from being stretched too far.
 

Wowbagger

Curing the infection...
May 20, 2000
667
0
16
Sweden
Visit site
[SCREENSHOT]http://users.pandora.be/Hourences/screenshot3.jpg[/SCREENSHOT]

Beta release, unless someone complains, this will be the real release. Will launch for real in two days or whenever the rest of my upcoming update is done.

http://files.filefront.com/HourUnrealSkyzip/;9780681;/fileinfo.html

-Clouds move in 2 base layers with 6 distortion layers behind
-Clouds have subtle distortion for wind simulation
-Clouds sometimes open up and you can see the stars behind
-Suns rotate and have subtle clouds on top, same for the moon
-The mountains on the horizon receive shadows from the clouds going over

Free for use, credit me and my site when you use it.

Level also has some sunlights you can use if you want a decent light setup to start with.

The mountains in the distance are backup mountains, you should place 3D mesh rocks around the level. The stuff on the horizon is just back up in case you can look quite far, but they dont look as good as real 3D mountainsl.

7 Hours of work, the whole thing.

Try post processing on the stuff, it looks great if you modify the colors slightly and get a reddish version, or a blueish one.

Absolutely gorgeous :tup: :)
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
VCTF-Retro update

Still working on it. Still very WIP.

[SCREENSHOT]http://aycu26.webshots.com/image/46185/2005257035373157977_rs.jpg[/SCREENSHOT] [SCREENSHOT]http://aycu35.webshots.com/image/45954/2005272948763224555_rs.jpg[/SCREENSHOT]
[SCREENSHOT]http://aycu35.webshots.com/image/48234/2005282812121062358_rs.jpg[/SCREENSHOT] [SCREENSHOT]http://aycu35.webshots.com/image/48954/2001750506386190852_rs.jpg[/SCREENSHOT]

The purple line is a fly-by Spaceship using kismet/matinee. It's really cool, but very distractive too. I used a avalanche wave sound from the retail audio packages. It sounds as if the ship pass by really close with the fire and distortion effect.
I'm not too proud of the tunnel look, I may change it.

I had previously decided to never post another WIP of my incoming projects due to the fact that you're never 100% sure if it's going to be ended, I am actually surprised I keep this up. :shy:
 
Last edited:

Juggalo Kyle

Sup brah.
Mar 23, 2005
1,290
0
0
36
Northern Cali
Some more pictures from my WIP. Labeled DM-Judgement

Not quite sure when I'll have a beta out.

[SCREENSHOT]http://img515.imageshack.us/img515/3472/judge1in7.jpg[/SCREENSHOT]
[SCREENSHOT]http://img515.imageshack.us/img515/6426/judge2ul3.jpg[/SCREENSHOT]


And yes, there are UT2k4 meshes in use. UT3 just doesn't have enough assets. :(
 

Anuban

Your reward is that you are still alive
Apr 4, 2005
1,094
0
0
Wow Kantham that looks really good ... I mean really really good ... even better than Atlas City and that's my favorite VCTF level hands down. In fact I pretty much only play that one lately. Atlas City is straight up kiss aZZ and if this is better than that then Epic should hire you on the spot. :D

Nice level JK ... looking good for your first UT3 one. I'll be looking forward to a beta with bot support. :)
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
Okay, last update for a while.

[SCREENSHOT]http://aycu24.webshots.com/image/45703/2004838423866096457_rs.jpg[/SCREENSHOT] [SCREENSHOT]http://aycu36.webshots.com/image/46235/2004804427380199619_rs.jpg[/SCREENSHOT]
[SCREENSHOT]http://aycu24.webshots.com/image/49223/2004821424072982557_rs.jpg[/SCREENSHOT] [SCREENSHOT]http://aycu36.webshots.com/image/47955/2004851402867626748_rs.jpg[/SCREENSHOT]

I just changed the tunnel completely with custom content. I think that'll do it, I had to re-import the elevation part many times to-readjust since the tunnel is entirely made in multiple part and not as one. I also carefully added dynamic lights under the lights to give it the result I wanted, I don't think it's going to hit the frame rates too much either, especially for the fact that the tunnel is the only thing being rendered when you're in it.

Oh and playing with the matinee animation of that ship is a pain in the very ass.
 

Vaskadar

It's time I look back from outer space
Feb 12, 2008
2,689
53
48
34
Fort Lauderdale, FL
Name: DM-Downfall
Version: Alpha 1 [WIP]
Compatibility: No Mods, 1.2 Patch
Description: A radical, yet fun layout for a deathmatch map. Screens just won't do justice to the gameplay because this is just an undecorated version where I can alter the layout easily. Even an above screenshot wouldnt help you see the layout.
Comments: Bot support, all the gameplay basics.
Download: DM-Downfall Alpha 1

Sorry about the lack of visuals. I just thought I'd post in here because this is a WIP thread, and I need all the help I can get with layout.