I'm using 3dsmax9 to model my models and smooth grouping them under Editable Polygon. Then simply converting my model to an editable mesh and exporting it as a ASE file with
Mesh Definition
Geometic
Mapping Cordinates
Mesh Normals
But still when I bring my model into Unreal or even view it in CrazyBump my smooth groups are not there. I believe its a 3dsmax export issue but was wondering if anyone had a similar ASE file export problem?
I do have smooth groups but strangly they are following the UVW seams instead of my actual smoothing groups
Just as a note I am only using 2 smoothing groups no.1 and no.2 so its not like its running out of smoothing bites.
Anyone got any ideas?
Mesh Definition
Geometic
Mapping Cordinates
Mesh Normals
But still when I bring my model into Unreal or even view it in CrazyBump my smooth groups are not there. I believe its a 3dsmax export issue but was wondering if anyone had a similar ASE file export problem?
I do have smooth groups but strangly they are following the UVW seams instead of my actual smoothing groups
Just as a note I am only using 2 smoothing groups no.1 and no.2 so its not like its running out of smoothing bites.
Anyone got any ideas?