Max Mountains?

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

rmcollins3

AKA "Doublez-Down"
I've looked at all the tutorials on making terrain for 3dsmax, and I can make some decent looking terrain. What gets me is how to make the mountains like in the first unreal. I've read Mav's tuts and they help a little, but I don't really think that's how it was done in unreal. It seems like someone around here would know the exact way it is done....anyone?