Can I make a weapon without using meshes or animation?

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I was thinking of making a interface / mod that was like Rainbow Six (e.g. no first person gun models / animation), at least for the first alpha. Is it possible to do so?

If so, I was thinking that I could just not import or use any models or animation for the weapon. For example, I wouldn't have any of the following code:
"PlayerViewMesh=LodMesh'UnrealShare.EightB"

If this methods wrong then is there any other way to do it?