Do you know what the problem is?

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Maverick[CotC]

New Member
Aug 8, 2001
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Here is a snip from my unrealtournament.ini file that I am certain is causing me my headaches in ut. Ive tried to play with some of the settings including maxtick rate both on lan and net but nothing really makes a huge difference. I've also changed the clientmaxrate but still no difference. The problem is when i log onto a server as long as I stand still its fine, when i run around and do **** i get the dreaded red 'phonejack'. how the hell is that possible, im on adsl and I ping under 100ms to that server. Help me understand what these are? anything else I can try?

Thx,

Mav

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.000000
InitialConnectTimeout=150.000000
AckTimeout=1.0
KeepAliveTime=0.200000
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=1.000000
NetServerMaxTickRate=20
LanServerMaxTickRate=20
OverrideBufferAllocation=True
MaxDownloadSize=0
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
 

Rev.Whoopass

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Aug 5, 2000
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Originally posted by Maverick[CotC]
Here is a snip from my unrealtournament.ini file that I am certain is causing me my headaches in ut. Ive tried to play with some of the settings including maxtick rate both on lan and net but nothing really makes a huge difference. I've also changed the clientmaxrate but still no difference. The problem is when i log onto a server as long as I stand still its fine, when i run around and do **** i get the dreaded red 'phonejack'. how the hell is that possible, im on adsl and I ping under 100ms to that server. Help me understand what these are? anything else I can try?

Thx,

Mav

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.000000
InitialConnectTimeout=150.000000
AckTimeout=1.0
KeepAliveTime=0.200000
MaxClientRate=20000 <-----------change this to 9000
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=1.000000
NetServerMaxTickRate=20
LanServerMaxTickRate=20
OverrideBufferAllocation=True
MaxDownloadSize=0
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload