Well, everything I make in my levels eventually ends up as a tutorial. For my upcoming matinee I'm using some vertex animated meshes, so here's my tutorial showing what I learned along the way.
"Have you ever wanted to make your own animated meshes such as the CTF Flag, or the box straps in AS-Convoy? While characters for UT2004 are made using bone animation, the older method of vertex animation is still useful for creating effects that bone animation can not. This tutorial will go through the entire process from making the mesh in 3D Max to importing it and placing it in your level."
http://www.unrealops.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=154
"Have you ever wanted to make your own animated meshes such as the CTF Flag, or the box straps in AS-Convoy? While characters for UT2004 are made using bone animation, the older method of vertex animation is still useful for creating effects that bone animation can not. This tutorial will go through the entire process from making the mesh in 3D Max to importing it and placing it in your level."
http://www.unrealops.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=154