Are there StencilBufferShadows in UT ?
With a CreativeLabs graphikcard there were some in Unreal1.
In Quake3Arena there are also that nice looking shadows.
Please post, if there is a possibility to enable them in UT.
With a CreativeLabs graphikcard there were some in Unreal1.
In Quake3Arena there are also that nice looking shadows.
Please post, if there is a possibility to enable them in UT.