Grenades and Proximity Mines!!!

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What's your thoughts?

  • It's good.

    Votes: 0 0.0%
  • Needs bot support.

    Votes: 0 0.0%
  • Needs net support.

    Votes: 1 25.0%
  • Needs BOTH.

    Votes: 2 50.0%
  • It's crap.

    Votes: 0 0.0%
  • Stick with your comic.

    Votes: 1 25.0%

  • Total voters
    4

Neuroflare

Brewer - Patriot
Jun 21, 2001
425
0
16
I dunno
wod.beyondunreal.com
The world's First and only Grenade/Proximity mine Launcher!!!* Made by me with bits of help from Smoke39 and i think a little less from Kangus. Both of Whom are good friends of mine.** Download the Far Shot Grenade Launcher and BE AMAZED!!!!

*This statement may not be true.
**Good friends in that I've known them both since the beginning of summer '01 and only through the internet. I do know their first and last names!
 
Last edited:

Smoke39

whatever
Jun 2, 2001
1,793
0
0
Make the mines not blow up in your face, be easier to see, and have an increased motion-sensing range. Oh yeah, and make a real arena mutator. ;)
 

Kangus

Zombie on your pwn!
Jan 29, 2001
978
0
16
Illinois, USA
www.planetunreal.com
--yeah... mines blowing up in your face is a pain in the ass... make it so the mines do not arm until they attach to a surface.
--also as Smoke said, make a REAL arena mutator (look at the ones in botpack.u for examples)
--scale down the pickup model a tad... just personal preference here.
-give the proxies a shorter firing range than the grenades
 

Neuroflare

Brewer - Patriot
Jun 21, 2001
425
0
16
I dunno
wod.beyondunreal.com
New version is at the top. Changes:
Mines down hit you when they are fired.
Mines have a larger sensor radius.
Pickup Model is smaller.
There's a real arena mute now.
Mines stick to walls now.

Features of this gun:
Replaces Flak Cannon.
Primary fire fires a grenade.
Secondary fires a proxy mine.
 

EasyRaider

Crazy coder
Sep 21, 2001
74
0
0
43
Norway
Found the bug:
In PostBeginPlay(), you call super.PostBeginPlay(), which sets timer with a rate of 0.04 seconds. In Timer(), you set bCanBlowUp to true...