Name: DM-Hyraxis
Version: Beta 1.7
Compatibility: 1.2 Patch
Description: Located deep within the core of the Hyraxis Transportation network are stations such as H-AXC003. These stations accelerate automated passenger trains up to supersonic speeds by means of electromagnetic induction, delivering human cargo to their destinations within minutes. This system was initiated by the Liandri corporation in order to prevent choking airways due to overload of civilian movement during the Tournament. H-AXC003, out of high demand for bloodsport, was converted into a tournament arena for violent battles to the death, not because of the high drops, but because of the dangers present in an active accelerating station.
Comments: Although it may not look like much, it may be my second map finished, and third map attempted on UT3, this map is no joke. Hyraxis is a radical, different, deadly layout for a deathmatch map, originating from an original TimeSplitters: Future Perfect map called AuToMaTiKs 2, Hyraxis is going to make you think twice about jumping off that platform to the rail, or go after the amp, or run haplessly through a teleport, it will keep your twitch reflexes going though it may not look like much. The jump button will be used... it will be.
Note: For PS3 users, I will have a release when it's final. Right now it can't be cooked because of the teleport meshes.
Download: Beta 1.7
Video: DM-Hyraxis Beta 1.4
Screenshots (Beta 1.7):
[SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00000.jpg[/SCREENSHOT][SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00001.jpg[/SCREENSHOT]
[SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00002.jpg[/SCREENSHOT][SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00003.jpg[/SCREENSHOT]
[SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00005.jpg[/SCREENSHOT]
Beta 1.7 Slideshow
Credits: DarkPulse for Video, xViper AKx/Hugh Weymouth for environmental design and concepts, Epic for provided content and editor, also, Stevelois, Assass1n, and Setheran who provided feedback!
Version: Beta 1.7
Compatibility: 1.2 Patch
Description: Located deep within the core of the Hyraxis Transportation network are stations such as H-AXC003. These stations accelerate automated passenger trains up to supersonic speeds by means of electromagnetic induction, delivering human cargo to their destinations within minutes. This system was initiated by the Liandri corporation in order to prevent choking airways due to overload of civilian movement during the Tournament. H-AXC003, out of high demand for bloodsport, was converted into a tournament arena for violent battles to the death, not because of the high drops, but because of the dangers present in an active accelerating station.
Comments: Although it may not look like much, it may be my second map finished, and third map attempted on UT3, this map is no joke. Hyraxis is a radical, different, deadly layout for a deathmatch map, originating from an original TimeSplitters: Future Perfect map called AuToMaTiKs 2, Hyraxis is going to make you think twice about jumping off that platform to the rail, or go after the amp, or run haplessly through a teleport, it will keep your twitch reflexes going though it may not look like much. The jump button will be used... it will be.
Note: For PS3 users, I will have a release when it's final. Right now it can't be cooked because of the teleport meshes.
Download: Beta 1.7
Video: DM-Hyraxis Beta 1.4
Screenshots (Beta 1.7):
[SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00000.jpg[/SCREENSHOT][SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00001.jpg[/SCREENSHOT]
[SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00002.jpg[/SCREENSHOT][SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00003.jpg[/SCREENSHOT]
[SCREENSHOT]http://i179.photobucket.com/albums/w284/DarkOpsViperX/ScreenShot00005.jpg[/SCREENSHOT]
Beta 1.7 Slideshow
Credits: DarkPulse for Video, xViper AKx/Hugh Weymouth for environmental design and concepts, Epic for provided content and editor, also, Stevelois, Assass1n, and Setheran who provided feedback!
Last edited: