Preventing players from firing

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BlackHornet

Global Warzone Project Leader
Apr 24, 2002
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Aachen - Germany
www.hornet-maps.de
I have a PlayerController state
PlayerWaitingForRound, which is called at the beginning of each round. It is used for a freeze time (to buy/get your equipment).
I dont know why, but i can Shoot while while in state.
I defined exec function Fire(); exec function AltFire();, but can shoot. Where the Fire function is called. PC obviously not.
Please help, player shouldnt shoot in buy time
 
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