Falling objects

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Pj

New Member
Dec 17, 1999
87
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www.lanzadera.com
Hi to the UnrealEd community.

I've made a mover with zero keyframes and

Movement => Physics => Falling.
All Collisions to True

The result is that the object falls but doesn't stop on the floor and disappears.

After I put a added brush between the object and the floor and i saw that the object fall through the brush and stops a bit below it.
How i have to do to make the falling object to collide well with the world ?

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Young people know the laws, old people the exceptions
 

Fuzzpilz

klkk
Jun 28, 2000
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:noitacoL
Maybe you should try increasing the Collision Height and Radius?
No matter if it works, why would you want to make a falling mover? If it works, it will just fall on the floor and remain there until the end of the game.

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ZoMbiE

New Member
Feb 18, 2000
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Visit site
Unreal(the bridge falling part in the Tyridium mines).
Or perhaps a door that closes at the end of a level?
 

Pj

New Member
Dec 17, 1999
87
0
0
www.lanzadera.com
I'm a scientist: first i formulate a question, I try to answer and, after all, I look for an application. ;)

I tried playing with collision parameters and no results were obtained...

bullet2.gif

Young people know the laws, old people the exceptions