hey guys, i just recently switched over from low-resolution, low-detail texture D3D to chris donhal's enhanced OpenGL renderer with high-detail textures and INF has never looked more beautiful. i had no idea what i was missing out on!
however, doing so has really screwed up INF's audio in-game. the best way to describe it is as being muffled and distorted. i've ocasionally had this problem in the past (as i think most of us have), but simply restarting INF was the quick fix. unfortunately, INF refuses to be fixed so easily this time around. the problem is definitely related to the my video settings somehow.
does anyone have any suggestions on how to fix? thanks!
however, doing so has really screwed up INF's audio in-game. the best way to describe it is as being muffled and distorted. i've ocasionally had this problem in the past (as i think most of us have), but simply restarting INF was the quick fix. unfortunately, INF refuses to be fixed so easily this time around. the problem is definitely related to the my video settings somehow.
does anyone have any suggestions on how to fix? thanks!