Problem with Textures in OpenGL

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Coop-Stogie

New Member
Dec 7, 2008
83
0
0
Hey everyone.

Started ot work on my map again, but i have some issues with masekd textures.
Textures are shown fine in editor, ingame under DirectD3D, but they turn translucent under OpenGL. Anyone knows how to fix? (Use original UT textures btw).

Greets Stogie
 

AlteredForms

Registered User
Apr 9, 2014
157
6
18
United Kingdom
This has nothing to do with the topic at hand, but I can't stand infiltration. You keep getting spawn-killed and the maps are absolute mindf**ks!