Are there situations when Static Mesh more preferable than TerrainActor for creating terrain?
And, what is good external programm to create heightmaps (and step-to-step tutorials for it); UnrealEd's terrain editor is not very handy for creating terrain from zero.
And, what is good external programm to create heightmaps (and step-to-step tutorials for it); UnrealEd's terrain editor is not very handy for creating terrain from zero.