DM-Perihelion Released

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hal

Dictator
Staff member
Nov 24, 1998
21,409
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www.beyondunreal.com
It's a real treat seeing some of the great levels that are still being released to this day for the great Unreal Tournament. I'm always amazed at what they can do with the good old engine. The latest is a custom level by Aalexanderrr (aka PsyXandeR) and it is called DM-Perihelion

I originally wanted to make a CTF map but seeing that 1\2 of CTF layout pretty much exceeds about 2\3 of Ued Node Limit, I decided to go for DM arena.

So take a look at these sweet screenshots -



 

Alhanalem

Teammember on UT3JB Bangaa Bishop
Feb 21, 2002
2,238
0
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Ivalice
node limit? would think it wouldnt be too hard to cut down on the number of nodes used...
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
Unreal Engine 1 until the heart stops on beat'in!

Pretty neat though, got to handle that to him. Pretty darn comparable to HOLP quality (which is UE3)
 
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Vaginal Epiphany

New Member
Jun 11, 2010
138
0
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[NBK]Rattman;2494141 said:
That looks unbelievable for UT

Yeah, it looks great, but there have been maps that look even more unbelievable for UT. DM-Kamah by Creavion, for example. Still can't wrap my head around how he managed to pull that map off.
 

Lruce Bee

Transcending to another level
May 3, 2001
1,644
3
38
Sherwood Forest
Keep up the great work Aalexanderrr.
Really nice to see content still being churned out after all this time.
Tells you a lot about the longevity and community spirit that still survives for this great game.
It is showing it's age nowadays though.
 

Hideinlight

Member
May 12, 2008
358
0
16
lags with the normal directx renderer. Works fine and looks more than fine with the dx10 renderer. Looks better than some UDK maps lol.