Gray vs Reaper

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

akstylish

Keyboard Crasha
Jan 22, 2008
443
0
0
Gray has all weapons and upgrades. Reaper has all except redeemer.(or you can choose a different loadout/situation if you want)

The reaper vs marcus thread remained free of flame, so I'll keep my fingers crossed on this one.
 

Sir_Brizz

Administrator
Staff member
Feb 3, 2000
26,020
83
48
Gray's armor looks more practical than whatever the crap Reaper is wearing.
 

Slainchild

Gold Member
Apr 3, 2004
3,509
0
36
London, Ontario
www.slainchild.com
I dunno about a fight, but in a downhill sliding race, Gray would win.

Reaper would trip over his stupid crotch flaps if he even attempted it...

9k5f69.jpg
 

Kantham

Fool.
Sep 17, 2004
18,034
2
38
Bullet slide < Impact hammer
Cover < Shock combo
Upgraded PMC < Stinger

Leash > ????
Slow motion guided sniper bullets > does it even matter?

Gray.
 

Darkdrium

20% Cooler
Jun 6, 2008
3,239
0
36
Montreal
The one who has the most cars as clothing wins.

So Reaper. Also because of his RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE
 

Spiney

New Member
Jun 12, 2010
187
0
0
Bulletstorm < Call Of Duty < Duty Calls < Halo < UT < Soccer < Checkers < Quakeworld < Catacombs 3D < Tetris < Pacman < Twister < Pong < Acid < Dicktits

/thread

My gamez iz better then ur gamez
 

inferyes

Spaced In
Aug 16, 2009
504
0
0
Bulletstorm < Call Of Duty < Duty Calls < Halo < UT < Soccer < Checkers < Quakeworld < Catacombs 3D < Tetris < Pacman < Twister < Pong < Acid < Dicktits

/thread

My gamez iz better then ur gamez

public TypeMismatchException(java.lang.Class expectedType,
java.lang.Object objectInError,
RefObject elementInError,
java.lang.String msg)