Why do so many people want to play realism mods when they are playing a game called UNREAL Tournament?
Originally posted by someguy_99
I bet anyone here $10 bucks that there will eventually be a realism mod that's over 300 megs. You know what I just realised? Some are bigger than all the stuff that is original to UT (I mean the levels, bot AI, ect.). I cant even find a half decent one that's under 50.
Originally posted by someguy_99
I bet anyone here $10 bucks that there will eventually be a realism mod that's over 300 megs. You know what I just realised? Some are bigger than all the stuff that is original to UT (I mean the levels, bot AI, ect.). I cant even find a half decent one that's under 50.
Originally posted by Nemephosis
As long as people support garbage, garbage will be all that we're given. The new Infiltration comes out, with more tweaks, unoriginal weapons and bugs than before and everyone falls all over themselves downloading it. Meanwhile truly great mods like U4E and U4E Fortress get little to no recognition cause the mindless drones are all out playing Infiltration/SF/TO/CS/whatever.
"Oh I get to play a game with an MP5!" whoopdie-doo. I can go to a gun range with an MP5 and its the same thing.
Maybe if the unrealism mods had an MP5 and an AK47, people would download them. But then the people would ONLY be using the MP5 and AK47.
realism lovers. I just wanna smack every one of them with a copy of Rainbow 6 and say "YOU'RE PLAYING UNREAL TOURNAMENT! WRONG GAME SUCKA!"
I just wonder why there has to be so many different ones, and I agree with the 100+ MB critique ... why are they so mammoth?
when they are playing a game called UNREAL Tournament?
Originally posted by LifesBane[4C]
Oh, and to answer the original question.
First of all, you aren't playing UT when you play a realism MOD. Especially one like INF-- it's to the point of a TC (I'm not 100% sure of the definition of a TC, but I feel it's pretty darn close). Yes, my friend, you are playing on the UT Engine. But for true realism MODs, that's where it ends.
Making a MOD is a non-profit thing to do. Instead of spending tons of time creating their own engine to release for free, they use existing engines with great programability-- such as UT.