The response for the Unreal Tournament 2004 demo has been overwhelmingly positive so far. UT2k3.net's Scuzzbuster turns in one of his usual fine articles as he ponders the burning question... "What went right?".
Replay Value: This is something that held a lot of the community down with UT2003. It's something the original Unreal Tournament (we'll refer to it as UT99 from here on out) had and 2k3 didn't seem to. My feeling with 2k3, along with others that liked it is that it was difficult to play long stretches. I'm finding myself losing sleep over the 2k4 demo for the first time over a game since the early days of UT and Q3A. Ten days into release and playing the same maps over and over again is still holding mine--and thousands of other players--interest.