That's very disappointing to hear. Didn't they tell us that they found that half the previous UT playerbase was offline only? It's so tragic that they looked at that statistic, and then decided that the "campaign" was what those offline folks wanted. Ha, or maybe they decided they didn't want people playing offline anymore.
Yes they did, and in the pre-release hype for UT3, they where very keen to tell us things like "this will be the best UT yet for offline players", so i was quite supriced when i got the game..
And i don't get it really, ok, the game was rushed and released before it was propperly done, i can see why they would scramble to atleast get it working well online (both pre release and in post release patching), that makes sense, but i do not understand why they seem so apathetic about the other half of their customers, now that it's working quite ok Online, you'd think they would turn their attention to the offline portion and start bring that up to speed aswell, but no, and if WarTourists comments turn out to be true, this is all we get (and i have no doubt, if you think about how many people have complained about the UI starting with the Demo to now, and they wont change that, then what hope do we have? there's not alot of us offliners active and vocal in the UT community afterall).
But you know, i actually do fear they belive us offliners spend all this time playing thouse Tournament ladders, and that IA was just for newbies practicing before going Online.. man i hope not, nothing could be further from the truth, but it would explain a lot if thats what they think.