Are there still people playing?

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GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
Err...
1. You don't. See #2.
2. It should be already there, if you have forwarded your ports. To check, click on the server icon and open UnrealServer Console. If you see this anywhere:
Code:
Warning: MasterServerUplink: Resolved ms.aybab2u.com as 77.74.192.59.
Warning: MasterServerUplink: Connection to ms.aybab2u.com established.
Then you're good to go. If you see something about not being able to connect, Firewall/Router is stopping the server from allowing other people to join.
3. Uh, what? As long as you see the icon in the taskbar, your server works.
 

PETsnake

www.p3t.org bitch
Feb 25, 2004
545
0
16
apparently crossfire on 4870 1gb cards won't run the game right for me, so i don't know if i'll be playing for quite some time
 

PETsnake

www.p3t.org bitch
Feb 25, 2004
545
0
16
Yesterday 11:22 PM
BlueX u havent played the game in quite some time all ready snake


i'm just posting to say why. If you can get at least 10 people in a server next week i'll find a way to change my hardware and get in the following week. Post pics with over 10 people and i'll spend some time finding a solution.
 

killorbekilled

New Member
Jun 10, 2009
6
0
0
im baaaaack

but i get an error everytime i click play online in the menu, anyone help me out?


this is the error:
BrowserMonkey Transient.UIConsole0.BrowserMonkey0 (Function U2.BrowserMonkey.QueryFinished:002D) Runaway loop detected (over 1000000 iterations)

History: FFrame::Serialize <- UObject::processEvent <- (BrowserMonkey Transient.UIConsole0.BrowserMonkey0, Function U2.BrowserMonkey.QueryFinished) <- UObject::processDelegate <- FTcpLink::ReceivePendingData <- FTcpLink::poll <- AMasterServerClient::poll <- AMasterServerLink::execPoll <- UObject::processEvent <- (MasterServerClient Entry.MasterServerClient0, Function IpDrv.MasterServerLink.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 

killorbekilled

New Member
Jun 10, 2009
6
0
0
im baaaaack

but i get an error everytime i click play online in the menu, anyone help me out?


this is the error:
BrowserMonkey Transient.UIConsole0.BrowserMonkey0 (Function U2.BrowserMonkey.QueryFinished:002D) Runaway loop detected (over 1000000 iterations)

History: FFrame::Serialize <- UObject::processEvent <- (BrowserMonkey Transient.UIConsole0.BrowserMonkey0, Function U2.BrowserMonkey.QueryFinished) <- UObject::processDelegate <- FTcpLink::ReceivePendingData <- FTcpLink::poll <- AMasterServerClient::poll <- AMasterServerLink::execPoll <- UObject::processEvent <- (MasterServerClient Entry.MasterServerClient0, Function IpDrv.MasterServerLink.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
4,794
36
48
Yeah people need to play, I showed up yesterday on wednesday night but nobody came in...as usual...chaptor one seems to be fixed also...
 

BlueX

Soldier
Nov 21, 2004
177
0
0
www.nightfallsnow.com
nah not really, im screwed using my piece of crap of a laptop so I can't play as much as i would like to jump in even for 2v2 or something. More or less just saying hi after being away for months thats all
 
Mar 6, 2004
3,566
0
36
So there is this revival thing happening that EQ2 and ArcticWolf are starting, sofar there are like 10 people intrested. Another once a week thing.

Me and Arctic been playing every few nights for a few hours dueling.
 
Last edited:

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
1
0
Lithuania
Yea, I was there too. Though I get bored of RGB very quickly, what's with having only one map being played, and especially one that has visuals like that... Where are all the ParticleSalamanders at? :p