Thanks to VendorX I have a singularity cannon that works decently in XMP. The model and texture both look great, but one of the main problems I have is getting a crosshair to appear. No matter what I set the crosshair property to, the singularity cannon doesn't get a crosshair.
I'd be happy with getting one of the XMP crosshairs, but it would be great if I could import the singularity cannon's crosshair from Unreal 2. Is something like that possible, or are the crosshairs completely controlled by the U2HUD and Crosshairs UI scripts?
I'd be happy with getting one of the XMP crosshairs, but it would be great if I could import the singularity cannon's crosshair from Unreal 2. Is something like that possible, or are the crosshairs completely controlled by the U2HUD and Crosshairs UI scripts?