Here's!
From Solaris Base loading point.
Log: Browse: solarisbase?Name=Player?Class=U2Pawns.U2PlayerSP?Team=0?Skin=?Face=
Init: Warning: [solarisbase] Level-loading information not found, progress bar will not function properly
Log: LoadMap: solarisbase?Name=Player?Class=U2Pawns.U2PlayerSP?Team=0?Skin=?Face=
Critical: FNotifyInfo::SetFunction
Critical: PlayerEvent::OnEvent
Critical: UComponent::IsEnabled
Critical: (UImageComponent::ImageComponent753)
Critical: UContainer::IsEnabledI
Critical: UComponent::IsEnabled
Critical: (UFixedSizeContainer::MainMenuItemHolder_S0)
Critical: UTileContainer::GetBoundsI
Critical: (UTileContainer::MainMenuItemHolders0)
Critical: UComponent::GetBounds
Critical: (UTileContainer::MainMenuItemHolders0)
Critical: UContainer::GetSizeI
Critical: UComponent::GetSize
Critical: (UTileContainer::MainMenuItemHolders0)
Critical: UComponent::GetAlignedLocationI
Critical: (UTileContainer::MainMenuItemHolders0)
Critical: UComponent::GetAlignedLocation
Critical: (UTileContainer::MainMenuItemHolders0)
Critical: UComponent::GetScreenCoordsI
Critical: (UTileContainer::MainMenuItemHolders0)
Critical: UComponent::GetScreenCoords
Critical: (UTileContainer::MainMenuItemHolders0)
Critical: UComponent::GetScreenCoordsI
Critical: (UFixedSizeContainer::MainMenuItemHolder0)
Critical: UComponent::GetScreenCoords
Critical: (UFixedSizeContainer::MainMenuItemHolder0)
Critical: UComponent::GetScreenCoordsI
Critical: (UImageComponent::ImageComponent747)
Critical: UComponent::GetScreenCoords
Critical: (UImageComponent::ImageComponent747)
Critical: UComponent::GetScreenBoundsI
Critical: (UImageComponent::ImageComponent747)
Critical: UComponent::GetScreenBounds
Critical: (UImageComponent::ImageComponent747)
Critical: UComponent::ContainsAbsI
Critical: (UImageComponent::ImageComponent747)
Critical: UComponent::ContainsAbs
Critical: (UImageComponent::ImageComponent747)
Critical: UMouseCursor::FindRelevantListeners
Critical: UMouseCursor::Tick
Critical: UUIConsole::Tick
Critical: UConsole:
reRender
Critical: UGameEngine::UpdateProgress
Critical: AActor::Serialize
Critical: LoadObject
Critical: (LevelInfo solarisbase.LevelInfo0 103276==103276/8984008 102022 1258)
Critical: ULinkerLoad:
reload
Critical: PreLoadObjects
Critical: UObject::EndLoad
Critical: UObject::StaticLoadObject
Critical: (Engine.Level None.MyLevel solarisbase)
Critical: LoadLevel
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine:
rowse
Critical: ClientTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Log: Good bye....
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Shutting down DirectMusic...
Exit: UALAudioSubsystem::ShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/02/11 23:50:59