Does Freelancer get better with that later on in the game?
It won't be vapourware any time soon. I've been following that project for a couple of years now - they've been making solid and steady progress.
Hmm. Maybe I'll try to find my copy and see if I like it any better now.Nah, where Freelancer and others shine is open world and adventure, ect. Story was meh, but the story missions did have some coolish scripted events that you won't run into in the unmodded game. Modding the game plus multiplayer makes the open world and adventure aspects way better than the story events could ever hope to be though.
Unfortunately, that's exactly what I liked about Freespace 1/2. The game are way more focused, and your goals are more focused, as well. The overwhelming problem with "space" is its size. Linking a space sim to military combat just makes sense if you're trying to tell a good story.That's probably why I was never able to get into FS2 when I tried it. It was mission based and for a space sim all I want is open world.
[M]http://www.youtube.com/watch?v=fO7XhaTGDYg&feature=related[/M]
Looks awesome, on the technical level, not gameplay of course, but yeah. Too bad it's probably gonna turn out to be vaporware.
Windows 7 was my idea, I emailed Bill about it a few times.
They better make it true pretty soon...The response is a lie.