detail textures flickering solution
I have corrected the problem yesterday by putting t d3ddrv.dll from UT Game Of The Year edition, it corrects this problem and might be more stable too. Don't know why because GOTY is also a version 436. I've heard this problem also occurs on Deus Ex with ATI cards, and it has been existing in unreal since the first version of the d3d.
Anyone knows why the versions are different, and why isn't the GOTY one include in the patch 436?
Thanks for your comments
PS : By the way, in Unreal 1 (226) I know away to correct the transparencies not occuring on tree leaves: take the following files from the latest version (226) of Return to Na Pali and put them in your unreal\system directory: unreal.exe, d3ddrv.dll, core.dll .(Make a backup first, who knows). Everything should work just fine after that.