We're making a mutator that's going to be used by a few clans (collaborative project). We'd like to make the DeathString and suicide strings customizable through a set of configurable options in the mutator. Is this possible, and if so, how the heck is it done? Whatever we try, it always displays the string that's in the default properties of the custom damagetype class as it's compiled.
Any help would be greatly appreciated.
Thanks.
Any help would be greatly appreciated.
Thanks.