Terrorism: Fight for Freedom, or Fight for Freedom as it's now called, has posted their first public devlog, starting what will become a weekly trend. In addition to the bullet point synopsis of the log below, Axedragon sent along an open call for experienced mappers, skinners, modellers, and animators.
Don't like the 'Terrorism' part of the name? Poof! It's gone! It's just
'Fight for Freedom' now.
The mod is heading in a new direction. Rather than just pumping out
another FPS mod, we looking at experimenting with the gameplay, tweaking and
tinkering with things.
We're working on developing the first Internal Release. It'll just be a
nuts-and-bolts sort of thing, it won't be like a media-rich build - It will
be the "canvas" that we "paint" the rest of the mod from. If you understood
that crappy analogy
There's a hint/word puzzle which will reveal what the next devlog will be
about. NEWBIE SWEAT.
a NEW render! The British SAS player model and the Beretta is by The Judge, the crappy briefcase is my work.
Don't like the 'Terrorism' part of the name? Poof! It's gone! It's just
'Fight for Freedom' now.
The mod is heading in a new direction. Rather than just pumping out
another FPS mod, we looking at experimenting with the gameplay, tweaking and
tinkering with things.
We're working on developing the first Internal Release. It'll just be a
nuts-and-bolts sort of thing, it won't be like a media-rich build - It will
be the "canvas" that we "paint" the rest of the mod from. If you understood
that crappy analogy
There's a hint/word puzzle which will reveal what the next devlog will be
about. NEWBIE SWEAT.
a NEW render! The British SAS player model and the Beretta is by The Judge, the crappy briefcase is my work.