there is still one thing that has always bothered me about UT3 which I cannot put my finger on - the aim. I can't figure it out. I don't think it's a matter of adjusting because I put in alot of time. It could be some ini tweak which I never found (altho I tried many).
The aim in UT3 just seemed so... imprecise. I mean even after all this time, I can still play UT2K4 and my aim is WAY better than I could ever get it on UT3. Can't figure it out and with every patch release info, I keep looking for a reason or a fix which explains the frustrations I've had. One of those things you can't really point to.
I kind of agree with sir brizz but I also want to add:
say what you will about the scale of things in ut2k3/4 but there was a "visual clarity" to that game and ut3 is the complete opposite. I have trouble hitting what I can see (as clearly as I could see opponents in UT2k4/Q3A)
Also, framerate. In the early days of quake3 I sukkked. Over the years as I upgraded my machines I got better and better as my framerate got higher (this has nothing to do with "practice/experience"). It was the same with UT2k3/4. My system plays Crysis, Warhead, COD4, F.E.A.R 2 Demo and other games much better than it plays UT3.
The actual FPS reading might be higher in UT3 but all the other games just feel smoother. Due to lack of "smoothness" I play NONE of the maps that shipped with the game(except 2). But I have fun and perform quite well (against bots) on the HOLP maps and various other community made maps that give consistent 50-90+fps (some while still being as visually impressive as the stock maps)
What I mean is, I tend to aim next to a person and then move across them as I fire with hitscan.
Does anyone play like that with their ps3/360 game pad?
Speaking of which... I'm sure 70% of the people in this forum have pc's more than powerful enough to render 4 player split screen multiplayer. Why can't pc game devs realize there are millions of households with more than 1 gamer who can only afford/convince their family to buy 1 PC !?!?! (I'm pointing at you Blizzard(with my middle finger no less))
can you see it?