Dark Pulse said:
9) Headshots. A little off the beaten path here, but Headshots simply don't work quite as well as they used to. While I realize with UT it was a bit cheap and pretty easy to pop heads, in 2kx some shots that SHOULD... don't.
The only thing more annoying is having a players' forehead dead-centered in the middle of the screen, and the bullet/bolt just passes right thru
I have a #13 for you tho: Bots
They should not be able to track you thru walls, they should be limited by other cues(sounds within their "hearing range" for example)
They should not be able to snap around and flak you in the face/shoot you in the head. Instead, if you're up very close and fly by them, they should lose track of you for a short time(like a human)
They should not be able to bounce around like a methed-up acrobat(Ex: Play CTF-1on1Joust with anything over adept and try to rocket them)
They should act a bit more human. If you tell one to "F*** off" it would be nice if it replied with "Well f*** you too buddy"
As for skins, I'm not worried about brighter, I would just like to see more effectively colored