no it isnt. and selket is damn HAWT RAWR i want her ingame.Persefone said:The general concept is fine, but an armour with cleavage is ridiculous.
EPIC WE WANT HAWT SELKET IN 2K7
no it isnt. and selket is damn HAWT RAWR i want her ingame.Persefone said:The general concept is fine, but an armour with cleavage is ridiculous.
You are oversensitive, imo. If there head is exposed, there is nothing unrealistic or straying from the theme about a little bit more neck being exposed. This is a computer game called UnrealTournament2007(maybe). People dress with that much cleavage showing on regular occassions, even work.Persefone said:Look at this:
http://www.beyondunreal.com/staff/raptor/ut2007_may05/hr/up4.jpg
The general concept is fine, but an armour with cleavage is ridiculous.
briachiae said:For the sake of realism I think there shouldn't be lots of skin showing. Woman characters can still have big breasts and etc, but there just has to be realistic armor. Big breasts in videogame characters is not a big deal, except for hypersensitive perverts or hypersensitive Oprahshow watchers.
Males like to show dominance though there muscles.(big biceps etc.)
Females in this current pop culture like to show dominance through their curves (big boobs)
Persefone said:Look at this:
http://www.beyondunreal.com/staff/raptor/ut2007_may05/hr/up4.jpg
The general concept is fine, but an armour with cleavage is ridiculous.
I was spitting out different ideas and points. None of them where meant to complement eachother directly.NeoNite said:For the sake of..... realism?
You're a funny little man, aren't you?
Make the UT girls wear burkas from now on. BUT, their boobs ought to be showing because it's no big deal. It's all about dominance.
Angel_Mapper said:Where's the tight-butted Orlando Bloom beefcakes? You guys at least have some *mildly* attractive ButterHeads, I demand equally gratuitous hotties! :tup:
Angel_Mapper said:My squirrel girl looks like a bear cub, I do *NOT* have the skills to make a hottie character model.