Hello!
I was just wondering if it is possible to change the scale of the characters in the scripting of unreal.
Currently the collision radius is set to 25 units
the Collision heigh is set to 44 units
the character height is set to 96 units (i.e. 6 feet tall!!)
I was also wondering if anyone had any tips on saving static meshes from other maps to be used, in a map i am creating. I have been right clicking and saving as static meshes, but sometimes the textures arn't coming through/being applied even if i've taken the textures files also??
Any hints/tips or links would be appreciated
Cheers in advance
dj_ely.
I was just wondering if it is possible to change the scale of the characters in the scripting of unreal.
Currently the collision radius is set to 25 units
the Collision heigh is set to 44 units
the character height is set to 96 units (i.e. 6 feet tall!!)
I was also wondering if anyone had any tips on saving static meshes from other maps to be used, in a map i am creating. I have been right clicking and saving as static meshes, but sometimes the textures arn't coming through/being applied even if i've taken the textures files also??
Any hints/tips or links would be appreciated
Cheers in advance
dj_ely.