Released: Battle Team/Freezetag Arena V10

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BattleMode

UT3 Mod maker
Mar 13, 2008
48
0
0
BigBattleServers.com
Battle Team/Freezetag Arena (BTFA) contains 4 game types where only the most skilled players will win the match. You not only have to kill, you also have to survive to win this.

With Battle Team Arena (BTA) you can die only once. Once all members of a team are eliminated the other team gets a point and wins the round. Then a new round starts. You have to win a configurable number of rounds to win the game.

With Battle Freezetag Arena (BFA) instead of getting killed you can get frozen. Once all members of a team are frozen or dead the other team gets a point and wins the round. Then a new round starts. You have to win a configurable number of rounds to win the game.

New in V10:
* Applied fix made by Shambler for compatibility with new version of UT3.

Download: http://bigbattleservers.com/ut3mods.php (includes instructions and full GPL V3 sourcecode).

Round and game statistics:
bta_s19.jpg


In game admin settings dialog (most settings work immediately):
bta_s14.jpg


Detailed player statistics:
bta_s9.jpg


3D Radar, info panels, frozen BFA player:
bta_s5.jpg
 

Wowbagger

Curing the infection...
May 20, 2000
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Are the bugs Oakz reported in THIS thread fixed?

1) When a round ends, weapons on ground still remains; so anyone can pick these weapons in new round.

2) All hitsounds, skin types doesnt work. (F12)

3) Utcomp's force model and hitsound function doesnt work neither.

4) Utcomp ping compensation doesnt work. Even if you enable ping compensation via Utcomp, it is disabled. I guess this is the most important thing, at least for me.
Oakz
 

BattleMode

UT3 Mod maker
Mar 13, 2008
48
0
0
BigBattleServers.com
1) When a round ends, weapons on ground still remains; so anyone can pick these weapons in new round.
Not fixed.

2) All hitsounds, skin types doesnt work. (F12)
This usually works, so if it doesn't work it might be some configuration problem.

3) Utcomp's force model and hitsound function doesnt work neither.

4) Utcomp ping compensation doesnt work. Even if you enable ping compensation via Utcomp, it is disabled. I guess this is the most important thing, at least for me.
AFAIK the sourcecode of Utcomp is not available. Since the sourcecode of BTFA is fully available I think for now only the Utcomp people can fix these incompatibilities.