Texture is not correct ????

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modena3d

New Member
May 15, 2008
4
0
0
Whenever I create a model in max that it possesss any bending, when mattering in the Unreal, it falls all deformed.
I export with ASCII Scene Export (*.ASE)
In 3D max:
arcada2.jpg


In UnrealEngine2Runtime:
arcada1.jpg