Hi ALLL
This is more or a comment, but any suggestionsss welcome..
If you make terrain with vertical or steeply sloped cliffs, then you cant walk or fly through it , but when pressed hard up against it you can see through it at places, either partially or completely...
Now a tedious solution is to place blocking volumes appropriately, to prevent close up approach.... Or static mesh cliffs...
Now this is a bummer as it entails a lot of fiddling in a large level with lots of cliff faces that may be quite uneven..
I can get what i want visually , but it has the limitations mentioned...
Any easy ways to make cliffs that you cant see through close up????
NOTE: I quite like the effect of stretched textures, created by terrain manipulation, rather than using static mesh cliffs....
cheeeeeeeeeeerrrrrrrrrrrrssssssssssss a
This is more or a comment, but any suggestionsss welcome..
If you make terrain with vertical or steeply sloped cliffs, then you cant walk or fly through it , but when pressed hard up against it you can see through it at places, either partially or completely...
Now a tedious solution is to place blocking volumes appropriately, to prevent close up approach.... Or static mesh cliffs...
Now this is a bummer as it entails a lot of fiddling in a large level with lots of cliff faces that may be quite uneven..
I can get what i want visually , but it has the limitations mentioned...
Any easy ways to make cliffs that you cant see through close up????
NOTE: I quite like the effect of stretched textures, created by terrain manipulation, rather than using static mesh cliffs....
cheeeeeeeeeeerrrrrrrrrrrrssssssssssss a
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