Devastation: Coding

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MrBond

ZHP Founder
Sep 23, 2003
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This thread gives a general overview of most of the coding necessary to pull Devastation together. There's a lot of new material, and I don't think I can handle it alone. If someone else wants to try to tackle a project, by all means, go ahead.

Decorations
- No info yet...

Weapons
- Skaarj Battle Blade
- Assault Shotgun
- Cluster Grenade

Creatures
- Insectoid
- Skall

Vehicles

The one I'd like to call the most attention to is vehicles. I myself am working on vehicles for another modding project, and I know it's going to be a long, difficult process. But I think vehicles can be included, greatly adding to the "fun" of the mission.
 
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McTerry

New Member
Nov 4, 2005
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Vehicles? Now that sounds fun. :D

1. Ships (Lots of NPC ships)
2. Hover Tanks? Hover Transporter?
3. Animals?
 

MrBond

ZHP Founder
Sep 23, 2003
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zerohour-productions.net
I suppose it's proper to update the public side, now that the private has been set up.

I added a section called "Active Coders". It outlines who is currently involved with coding, no matter how large or small the role is.
 

McTerry

New Member
Nov 4, 2005
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If you made backups of everything we need.
When I think you can delete all these posts we added.
I mean if you can do that ofcourse. :/