The Ball

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Psycho Sam

New Member
May 8, 2006
11
0
0
Hey guys,

Great tutorial on the UDK game setup: http://www.toltecstudios.com/theball/tutorialudk.htm#folders but there seems to be a mistake at a rather important point.

Within the Ini files section it says:

Section [Engine.PackagesToAlwaysCook], add "+Package=ExampleGameFrontEnd". This will make the UnrealFrontEnd always cook this file.

However this caused some problems as when you try to launch the UDK it brings up errors and fails to load. The log revealed it could not locate the package and so we tried adding the MG- prefix to all references of ExampleGameFrontEnd and then it worked. :)


Keep up the good work and best of luck in the Mod DB MOTY Awards!
 

Hourences

New Member
Aug 29, 2000
5,050
0
0
40
Belgium/Holland/Sweden
www.Hourences.com
Hi, thanks.

It should work though. The frontend does not need a prefix since it is the menu, and thus it doesn't need to be the same gametype as the playable levels. It would work with MG too, but it is ultimately not required. You may have done something else different, that in turn causes this step not to work.