I'll be pretty mortified if this isn't a bug.
I can't recall the name of this night time map, but it's the one that has the missile silo and the launchable rocket. Whenever I'm on this map, it's nearly impossible to see anyone that's on the other side of the wire mesh fencing. I have to be pretty close to see through the fencing's holes. I'm guessing that at about 5 yards it becomes extremely difficult to see anyone standing on the other side. Since the fence is mostly made up of holes, I can't understand why I can't see who's on the other side at distances of 5 yards or more.
Is this a bug, or a graphics limitation?
Please note, I don't believe that this is an OpenGL bug. I used to have that bug, but it has since been addressed (where the open areas around railings such as on the Siberia map would be rendered completely black, and at all distances).
Thank you!
Kyle
I can't recall the name of this night time map, but it's the one that has the missile silo and the launchable rocket. Whenever I'm on this map, it's nearly impossible to see anyone that's on the other side of the wire mesh fencing. I have to be pretty close to see through the fencing's holes. I'm guessing that at about 5 yards it becomes extremely difficult to see anyone standing on the other side. Since the fence is mostly made up of holes, I can't understand why I can't see who's on the other side at distances of 5 yards or more.
Is this a bug, or a graphics limitation?
Please note, I don't believe that this is an OpenGL bug. I used to have that bug, but it has since been addressed (where the open areas around railings such as on the Siberia map would be rendered completely black, and at all distances).
Thank you!
Kyle
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