UE2 - UT2kX XIII adding better checkpoints

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leetylr

New Member
Dec 6, 2011
1
0
0
XIII

Hi my name is Lee

I am trying to add a few more check points to some of the harder levels and the level design is sometimes very unforgiving. especially Haul01b.unr

The checkpoints loads, the only problem is i cant get the save to remember all my actions before the checkpoint and the ai i killed earlier is alive again, pickups etc.

As this is my first delve into the unreal engine 2 could anyone help me and give any pointers on how to correct this.

Best of luck everybody and thanks.

Lee Taylor
 

brick

New Member
Sep 5, 2011
15
0
0
France
www.insidexiii.eu
Did you try to use and manage some XIIISaveGameTrigger actor, XIIIThingsToSave actor ?

In XIIISaveGameTrigger you have a ActorsToDestroy field.
 
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