Mapvote to vote for Maps and Mutators

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Estoke

New Member
Dec 15, 2003
8
0
0
:SSS

The SmartCTF problem it´s still alive. If I set a button just with the SmarCTF-4.C mutator, it doesn´t work properly. The stats are not show in mid/final game (same problem like in the past x3dfxMapVote versions).

Does anyone have same problem with SmartCTF?


My x3dfxMapVotev25c.ini:

Code:
[x3dfxMapVotev25c.x3dfxMapVote]
bEnableAll=False
bDisableAll=False
bAllowButton1=True
bAllowButton2=True
bAllowButton3=True
bAllowButton4=True
bAllowButton5=True
bAllowButton6=True
bAllowButton7=True
bAllowButton8=True
ButtonName1=NoLame Mode
ButtonName2=BT Game
ButtonName3=BT Training
ButtonName4=iCTF
ButtonName5=iCTF ZP
ButtonName6=iCTF Fun
ButtonName7=BUTTON7
ButtonName8=[COLOR="Red"]BUTTON8[/COLOR]
b20SecOpenVoteWindow=True
bShowVoterNames=True
bSortWithPreFix=True
VoteTimeLimit=70
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bCheckOtherGameTie=False
RepeatLimit=0
MapVoteHistoryType=x3dfxMapVotev25c.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=50
Mode=Majority
MinMapCount=2
HasStartWindow=No
bEntryWindows=False
bDebugMode=False
CurGameMode=2
DMGameType=BotPack.DeathMatchPlus
LMSGameType=BotPack.LastManStanding
TDMGameType=BotPack.TeamGamePlus
DOMGameType=BotPack.Domination
CTFGameType=BotPack.CTFGame
ASGameType=BotPack.Assault
bAutoDetect=False
bDM=True
bLMS=False
bTDM=True
bDOM=False
bCTF=True
bAS=False
bOther=True
OtherClass=BunnyTrack.BunnyTrackGame
MapPreFixOverRide=
PreFixSwap=BT
MinPlayersForTeamGames=0
;    for ExtraMutators=, which is for ALL buttons.
ExtraMutators=
ExtraMutators1=Botpack.NoRedeemer,NoInvisibility.NoInvisibility,NoUDamage.NoUDamage
ExtraMutators2=BTPlusPlusv096.BTPlusPlus,ZPPure7G.AccuGib
ExtraMutators3=BTPlusPlusv096.BTPlusPlus,i4Games_BTTrain_2a.BTTrain,ZPPure7G.AccuGib
ExtraMutators4=SmartCTF_4C.SmartCTF,BotPack.InstaGibDM
ExtraMutators5=SmartCTF_4C.SmartCTF,ZPPure7G.AccuGib
ExtraMutators6=SmartCTF_4C.SmartCTF,Botpack.JumpMatch,Relics.RelicSpeed,Relics.RelicDeath,Botpack.LowGrav,ZPPure7G.AccuGib
ExtraMutators7=
[COLOR="Red"]ExtraMutators8=SmartCTF_4C.SmartCTF[/COLOR]
MsgTimeOut=10
bLoadScreenShot=True
AccName[0]=
......

As u can see, the 8 button just have the SmartCTF-4C, and it doesn´t work either.

My Engine.GameEngine:

Code:
[Engine.GameEngine]
CacheSizeMegs=256
UseSound=False
;ServerActors=BTPlusPlusv096.BTPlusPlus
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink
MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=UTPureRC7G.UTPureSA
ServerActors=Reporter.UTReporterController
;ServerPackages=De
;ServerPackages=VAHandler7G
ServerPackages=UTPureRC7G
ServerPackages=BotPack
ServerPackages=BTPlusPlusv096_C
ServerPackages=i4Games_BTTrain_2a
ServerPackages=MultiMesh
ServerPackages=Relics
ServerPackages=EpicCustomModels
ServerPackages=Soldierskins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=TCowMeshSkins
ServerPackages=TNaliMeshSkins
ServerPackages=TSkMSkins
ServerPackages=SkeletalChars
ServerPackages=Soldier_EsToKe_v01
[COLOR="Red"]ServerPackages=SmartCTF_4C[/COLOR]
ServerPackages=BDBMapVote304
[COLOR="Red"]ServerPackages=x3dfxMapVotev25c[/COLOR]
ServerPackages=ZPPure7G
......

Other thing, I saw that the "bother" and "OtherClass" are not working properly. When I select button 2 or 3 with a BT map the gametype selected is Deathmatch and not the "OtherClass" gametype (but the map is BT, so BT-Deathmatch and not BT-BunyTrackGame). Why ?


PD: To test the mid game stats I have use this bind in my user.ini :
"" F3=ShowObjectives | mutate smartctf showstats ""
PD2: of course the SmartCTF.4C work properly when I select it in the webadmin (without x3dfxmapvote).
PD3:The SmartCTF work toguether with x3dfxmapvote if I select first SmartCTF then x3dfx in the webadmin.
 
Last edited:

[G£øf]M@µ§£®

New Member
Oct 23, 2005
3
0
0
Hello !!!!!!!

Ok i need help. My x3dfxMapVotev25c change levels but the mutators "disapears" when the level selected start. All return to basic Ut game.

My x3dfxMapVotev25c .ini:

[x3dfxMapVotev25c.x3dfxMapVote]
CurGameMode=2
bAllowButton1=True
bAllowButton2=True
bAllowButton3=True
bAllowButton4=True
bAllowButton5=True
bAllowButton6=True
bAllowButton7=True
bAllowButton8=True
bEnableAll=True
bDisableAll=False
bShowVoterNames=True
b20SecOpenVoteWindow=True
MinPlayersForTeamGames=0
bAutoDetect=False
bDM=True
bLMS=True
bTDM=True
bDOM=True
bCTF=True
bAS=True
bOther=True
OtherClass=
ExtraMutators=
ExtraMutators1=GeofG11_V8.GeofArena,HeadShotBonus2.HeadShotBonus,Revenge.revenge,Notelefrag.notelefrag
ExtraMutators2=GeofG11Tracer_3.GeofArena,HeadShotBonus2.HeadShotBonus,Revenge.revenge,Notelefrag.notelefrag
ExtraMutators3=
ExtraMutators4=
ExtraMutators5=
ExtraMutators6=
ExtraMutators7=
ExtraMutators8=
ButtonName1=GeofG11 Pro-Camper
ButtonName2=GeofG11Tracer Pro-Runner
ButtonName3=
ButtonName4=
ButtonName5=
ButtonName6=
ButtonName7=
ButtonName8=
MapPreFixOverRide=
PreFixSwap=
bSortWithPreFix=True
VoteTimeLimit=70
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bCheckOtherGameTie=False
RepeatLimit=0
MapVoteHistoryType=x3dfxMapVotev25c.MapVoteHistory1
ServerInfoURL=
MapInfoURL=
MidGameVotePercent=50
Mode=Majority
MinMapCount=2
HasStartWindow=Auto
bEntryWindows=True
bDebugMode=False
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
AccModeVotes[0]=0
AccModeVotes[1]=0
AccModeVotes[2]=0
AccModeVotes[3]=0
AccModeVotes[4]=0
AccModeVotes[5]=0
AccModeVotes[6]=0
AccModeVotes[7]=0
AccModeVotes[8]=0
AccModeVotes[9]=0
AccModeVotes[10]=0
AccModeVotes[11]=0
AccModeVotes[12]=0
AccModeVotes[13]=0
AccModeVotes[14]=0
AccModeVotes[15]=0
AccModeVotes[16]=0
AccModeVotes[17]=0
AccModeVotes[18]=0
AccModeVotes[19]=0
AccModeVotes[20]=0
AccModeVotes[21]=0
AccModeVotes[22]=0
AccModeVotes[23]=0
AccModeVotes[24]=0
AccModeVotes[25]=0
AccModeVotes[26]=0
AccModeVotes[27]=0
AccModeVotes[28]=0
AccModeVotes[29]=0
AccModeVotes[30]=0
AccModeVotes[31]=0
MsgTimeOut=10
bLoadScreenShot=True
DMGameType=BotPack.DeathMatchPlus
LMSGameType=BotPack.LastManStanding
TDMGameType=BotPack.TeamGamePlus
DOMGameType=BotPack.Domination
CTFGameType=BotPack.CTFGame
ASGameType=BotPack.Assault

And this is my engine section in UnrealTournament.INI:

[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
ServerPackages=SoldierSkins
ServerPackages=CommandoSkins
ServerPackages=FCommandoSkins
ServerPackages=SGirlSkins
ServerPackages=BossSkins
ServerPackages=Botpack
ServerPackages=Notelefrag
ServerPackages=Headshotbonus2
ServerPackages=Revenge
ServerPackages=GeofG11_V8
ServerPackages=GeofG11Tracer_v3
ServerPackages=x3dfxMapVotev25c
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerActors=UWeb.WebServer

Thank you very much.
 
Last edited:

[G£øf]M@µ§£®

New Member
Oct 23, 2005
3
0
0
Paste error post.

Firts thank you Bone, but i past incorrectly my post, the behind of .ini file says: "[x3dfxMapVotev25c.x3dfxMapVote]", but still witout work :(

PD: The mutators works correctly when not use mapvote.
 
Last edited:

Bonehed316

New Member
Oct 15, 2001
208
0
0
41
Florida
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Does it go to the correct map, just ignore the mutators? You might have a space in the mutator list that isnt showing up on the forums. Make sure there are no spaces on the end of the lines, they will ruin you, lol.
 

[G£øf]M@µ§£®

New Member
Oct 23, 2005
3
0
0
Lol

Maps change correct, not spaces in mutators lines, just not work mutators (none). Thank again hey. The game behind correct, all mutators loaded and working, but after vote, change correct map, but mutators "bye bye".
 

insidious

New Member
Mar 29, 2006
1
0
0
Please help!

I installed x3dfx mapvote25d, works well. The problem is I'm having trouble getting different mutators to work..Made sure there were no spaces between them in the ini. Currently I can only get two mutators to work. Tryed addingthe sniper rifle on button 4, no luck, I have tryed several different mutes being sure to edit the ini properly

[x3dfxMapVotev25d.x3dfxMapVote]
bEnableAll=False
bDisableAll=False
bAllowButton1=True
bAllowButton2=True
bAllowButton3=True
bAllowButton4=False
bAllowButton5=False
bAllowButton6=False
bAllowButton7=False
bAllowButton8=False
ButtonName1=ZARK
ButtonName2=Classic UT
ButtonName3=M16 Arena
ButtonName4=
ButtonName5=
ButtonName6=BUTTON6
ButtonName7=BUTTON7
ButtonName8=BUTTON8
b20SecOpenVoteWindow=True
bShowVoterNames=True
bSortWithPreFix=True
VoteTimeLimit=80
KickPercent=51
bUseMapList=False
ScoreBoardDelay=10
bAutoOpen=True
bKickVote=True
bCheckOtherGameTie=True
RepeatLimit=6
MapVoteHistoryType=x3dfxMapVotev25d.MapVoteHistory1
ServerInfoURL=www.utartofwar.com/forum
MapInfoURL=
MidGameVotePercent=50
Mode=Majority
MinMapCount=2
HasStartWindow=No
bEntryWindows=False
bDebugMode=False
CurGameMode=3
DMGameType=BotPack.DeathMatchPlus
LMSGameType=BotPack.LastManStanding
TDMGameType=BotPack.TeamGamePlus
DOMGameType=BotPack.Domination
CTFGameType=BotPack.CTFGame
ASGameType=BotPack.Assault
bAutoDetect=True
bDM=True
bLMS=False
bTDM=False
bDOM=False
bCTF=False
bAS=False
bOther=False
OtherClass=
MapPreFixOverRide=
PreFixSwap=
MinPlayersForTeamGames=0
; for ExtraMutators=, which is for ALL buttons.
ExtraMutators=
ExtraMutators1=ZM_SLRB_II_ZarkAssaultRifleZ.ZM_SLRB_II_ZarkRifleMutator
ExtraMutators2=
ExtraMutators3=M16Arena.M16Arena
ExtraMutators4=UTPure_SniperRifle.UTPure_WeaponMut
ExtraMutators5=
ExtraMutators6=
ExtraMutators7=
ExtraMutators8=
MsgTimeOut=10
bLoadScreenShot=True
AccName[0]=
AccName[1]=
AccName[2]=
AccName[3]=
AccName[4]=
AccName[5]=
AccName[6]=
AccName[7]=
AccName[8]=
AccName[9]=
AccName[10]=
AccName[11]=
AccName[12]=
AccName[13]=
AccName[14]=
AccName[15]=
AccName[16]=
AccName[17]=
AccName[18]=
AccName[19]=
AccName[20]=
AccName[21]=
AccName[22]=
AccName[23]=
AccName[24]=
AccName[25]=
AccName[26]=
AccName[27]=
AccName[28]=
AccName[29]=
AccName[30]=
AccName[31]=
AccVotes[0]=0
AccVotes[1]=0
AccVotes[2]=0
AccVotes[3]=0
AccVotes[4]=0
AccVotes[5]=0
AccVotes[6]=0
AccVotes[7]=0
AccVotes[8]=0
AccVotes[9]=0
AccVotes[10]=0
AccVotes[11]=0
AccVotes[12]=0
AccVotes[13]=0
AccVotes[14]=0
AccVotes[15]=0
AccVotes[16]=0
AccVotes[17]=0
AccVotes[18]=0
AccVotes[19]=0
AccVotes[20]=0
AccVotes[21]=0
AccVotes[22]=0
AccVotes[23]=0
AccVotes[24]=0
AccVotes[25]=0
AccVotes[26]=0
AccVotes[27]=0
AccVotes[28]=0
AccVotes[29]=0
AccVotes[30]=0
AccVotes[31]=0
AccModeVotes[0]=0
AccModeVotes[1]=0
AccModeVotes[2]=0
AccModeVotes[3]=0
AccModeVotes[4]=0
AccModeVotes[5]=0
AccModeVotes[6]=0
AccModeVotes[7]=0
AccModeVotes[8]=0
AccModeVotes[9]=0
AccModeVotes[10]=0
AccModeVotes[11]=0
AccModeVotes[12]=0
AccModeVotes[13]=0
AccModeVotes[14]=0
AccModeVotes[15]=0
AccModeVotes[16]=0
AccModeVotes[17]=0
AccModeVotes[18]=0
AccModeVotes[19]=0
AccModeVotes[20]=0
AccModeVotes[21]=0
AccModeVotes[22]=0
AccModeVotes[23]=0
AccModeVotes[24]=0
AccModeVotes[25]=0
AccModeVotes[26]=0
AccModeVotes[27]=0
AccModeVotes[28]=0
AccModeVotes[29]=0
AccModeVotes[30]=0
AccModeVotes[31]=0

Here is my ut .ini

Protocol=unreal ProtocolDescript...[4way DefaultGametype=BotPack.DeathMatchPlus
 

AbdulThisSide

New Member
May 30, 2023
1
0
0
21
any ideas on how I can set up holy wars and the team the last man standing to appear simultaneously? both must overwrite DM, but I'm having a lot of problems with it. can I even overwrite DM twice??? the map prefix swap for the CGT works for one game if I overwrite DM but I have no other modes to overwrite any different prefix than DM. I don't think overwriting LMS or TDM has worked for me, iv messed with the settings to try and make it work. other than that all is working fine and there are no more bugs, I had to rename the files though so they would work.