I have a few issues here. I am running Inf 2.9 CE with the Bonus Pack, INFMOD weaponpack 1.5.1 (cannot find 1.6.0 or 1.6.1 as a full download, only an update which does not have everything that I need), and I have a few issue that are bugging me.
First, when I use the menu to vote in a new location the time limit gets changed from 18 minutes to 8 minutes! It shouldn't even be 18 since I have 20 set in the ini file. This is for a team game. Why on earth is it changing my time limit? Also, why can I not set the time limit in the ini file? I figure three rounds of 20 minutes each is an hour per map if each map is played to the max and one team wins, then the other, then a tie-breaker is played.
Next, I have the .50AE Desert Eagle and have created loadouts using it. The stck .357 version works, but I cannot get the .50 version to show up in-game, whether local or on my server. I also cannot find a reference to it anywhere, so I am not sure what to add to server packages or mutators. Where is this thing located and how do I make it active outside of my loadout screen?
Finally, is there a way to specify which mutators I want loaded in an ini file or something on the server? Currently I have a bash script to start the server and I specify my mutators in there. I'd like to just have the server load them automatically though. Is this possible?
First, when I use the menu to vote in a new location the time limit gets changed from 18 minutes to 8 minutes! It shouldn't even be 18 since I have 20 set in the ini file. This is for a team game. Why on earth is it changing my time limit? Also, why can I not set the time limit in the ini file? I figure three rounds of 20 minutes each is an hour per map if each map is played to the max and one team wins, then the other, then a tie-breaker is played.
Next, I have the .50AE Desert Eagle and have created loadouts using it. The stck .357 version works, but I cannot get the .50 version to show up in-game, whether local or on my server. I also cannot find a reference to it anywhere, so I am not sure what to add to server packages or mutators. Where is this thing located and how do I make it active outside of my loadout screen?
Finally, is there a way to specify which mutators I want loaded in an ini file or something on the server? Currently I have a bash script to start the server and I specify my mutators in there. I'd like to just have the server load them automatically though. Is this possible?